Game
IMMURE
7 years ago

Update - v1.0.5


Update v1.0.5 Change Log

  • Adjusted text throughout the demo

  • Fixed issue where the “Demo Info” would display each time you entered the main menu when you first run the game

  • Fixed an issue where you would return to the mansion but not have your handgun in your inventory

  • Fixed an issue where you could get a notification for a clue/entry you have already unlocked

  • Fixed a bug where you could trigger the end of Anne Marie’s quest-line by showing her all but one of her drawings

  • Fixed issue where the player wouldn’t be shown holding his gun during a particular cutscene if the player was already holding it when it started

  • Fixed issue where dropping an equipped item would cause it to not properly get dropped if it was equipped

  • Fixed an issue where tutorial icons would show up early

  • Reloading the handgun through the menu now properly plays the reload audio clip

  • Reduced the size of the radio in the player’s inventory so that it only takes up a single slot

  • Removed the flashlight and moved the radio to where it was (flashlight had no purpose in the demo)

  • Various other fixes/changes made



0 comments

Loading...

Next up

Kickstarter Live Now!

Part One Available now on Steam!

Successful landing

#screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

"Our work is never over" they said.

What you all think

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.