Hiya!!! I don't really do text posts but I thought it'd be a good idea fr
So, all 37 characters for Nuclear Custom Night have been added! And thus, in the dev build, the Max Mode is now playable.
However, this doesn't mean I can call it done yet! Here are the features that are planned:
30 characters by default, the other 7 are unlockable. At the moment, the 7 are unlocked by default. This will change!
7 "helpers", characters that help you in your quest to beat the night! Currently, two have been coded.
A tutorial! The game is getting more and more complicated as it keeps growing, so a tutorial is getting more necessary with it.
Implementing all the achievements.
Of course, polish, balancing, and bug-fixing.
After this, v1.0 might be ready to release! That doesn't mean NCN will be done, though. Work is being done at a way better looking and more polished Godot build, alongside patches to make sure everything is fair! Maybe more small things, who knows?
Anyway, that's all I wanted to say. 1.0 approaches... So have fun with the current build! DEMO 2 still has juice in it, and Full House remains unverified.
(PS. Let me know your thoughts on the game so far! Alongside how fun you think it is and any suggestions to make it even more fun, or balancing suggestions! Those are always appreciated as I'm at the point where I can't get past 12AM myself...)
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