Hello SpaceWalkers!
Here is the update 1.3 of Project Eden!
Some changes:
No more limited sprint
The monster’s sight now was decreased;
There is light when the player crouch;
The light now decrease more slowly;
The search around the cave was simplified;
The crouch is more smooth;
The wood is changing shader when the player is nearby;
Update the command menu;
The Main Screen Music now is looping;
Menu now fitting the screen;
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Fan art for Foolish I'm feeling kinda better so I drew this
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Werehog transformation process. #sonicunleashed
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Alone Together....
Cash Banooca










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