Game
Starblast Alpha
7 years ago

UPDATE v1.6


Wow, just look at the progress. Finally found some time to establish the new update! There are some major changes I had to make, such as removing the bombs and greatly reducing the bullet limit. I felt they made the game a bit confusing since the purpose of the ball seemed obsolete (or at least difficult to comprehend) since it moved away from the classic Pong mechanic (miss the ball, lose a life) which everyone is most familiar with. Also since the bullet count is reduced, I had to take away the power-up shields since they had made gaining power-ups a bit too tedious and frustrating. The GUI should be a little easier to understand now. I have labelled the player lives, and the bullet limits are now presented as pictures instead of integers. Oh, and one more thing: HTML5 EXPORT IS UPDATED!

  • Removed bombs

  • Ball takes away life points (again)

  • Ball adds 1 bullet per bounce instead of 5

  • Power-ups no longer have shields

  • GUI edited for better readability

  • Ships move faster and with increased acceleration

  • Pause screen now provides help with controls as well as player
    high score

  • Ball is now able to “absorb” power-ups and become a Super Ball

  • Super Ball can be shot in order to obtain the absorbed power-up,
    destroying the ball as a result

  • Golden bullet now has a bullet count, which is 1

  • Golden bullet makes sound when player shield is destroyed

  • Trishot now has a bullet count, which is 3

  • Standard bullet limit is now 6

  • (HTML5 fix) Ball now animates when created

  • (HTML5 fix) Start menu version number now has the “HTML5” tag



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