Game
Trial by Combat Beta
11 years ago

Update0211


In today`s update i still havent figuered out how to fix the highscore. But on the other hand we have:

  • (testing) Skill Pushable blocks.

  • New Ogre trap.

  • Blue trap: knocks u back a bit when bumped into.

  • testing New battle theme composed by Sebastián Aldea . https://soundcloud.com/sebastianaldea

  • mage spells speed increased.

  • new sound for ice shard.

  • UI fix( points and combo multiplier).

  • New font and colors for texts.

I thinks thats all, Btw i would love some feedback from those who read these posts and had played the game. We will be playing games and sharing experiences on the indie stand on the expo “EVA”: https://www.facebook.com/ExpoEVA?fref=ts

Gut day!



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Family band complete!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I-Buki

Mio-Da!

Ibuki Mioda!

Strange Umbrella

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

brung back my old oc plus a new one

...they don`t have names yet tho

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/