Game
Trial by Combat Beta
12 years ago

Update0211


In today`s update i still havent figuered out how to fix the highscore. But on the other hand we have:

  • (testing) Skill Pushable blocks.

  • New Ogre trap.

  • Blue trap: knocks u back a bit when bumped into.

  • testing New battle theme composed by Sebastián Aldea . https://soundcloud.com/sebastianaldea

  • mage spells speed increased.

  • new sound for ice shard.

  • UI fix( points and combo multiplier).

  • New font and colors for texts.

I thinks thats all, Btw i would love some feedback from those who read these posts and had played the game. We will be playing games and sharing experiences on the indie stand on the expo “EVA”: https://www.facebook.com/ExpoEVA?fref=ts

Gut day!



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Update 2.627

New challenges & new effects!

Showing off player 2 😎

What do you think?

Shuiro Haname. #Commission

Commission for @ShuHaname

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Regional Bulbasaur. #Pokemon

Made my first ever animation.