It’s been a while, but I figured now is better than later to update.
Some people were having difficulty controlling the character, particularly in air. So I added some air deceleration when you’re not holding the arrow keys. It’s subtle, but should make a big difference.
I also slightly decreased the time you have to jump right after falling. It’s even subtler (2 frames) but also makes a difference. So much so that I had to slightly alter a shortcut path in world one that abused it.
I hope people that had difficulty playing it before can better enjoy it now. Thanks for reading.
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