Game
Head Chef
9 years ago

Updated main menu and character control


Today has been a much more productive day than I originally thought it would be. We are now at V.0.0.0.4, this now includes a better looking main menu screen, with cleaner text which are also in better quality. When the mouse is over the buttons, they play an animation which is awesome.

The more critical thing that I have done today is create a fight level with a 16 bit version of Chef Tony, of this character you can jump and move, but also punch. With this punch, it can inflict damage on a test dummy.
This is one of the most crucial aspects of the development of this game and because I was able to get this damage quicker than I had anticipated. It means that I am going back over what I have already done, just to clean it up.

I must not get too carried away too soon, as there is still a lot more to design such as the AI and the personalized fighting mechanics or (P.F.M) as I will call it from now on.

But for now, I am happy with the progress that I’ve made as I can safely say that it is coming together. Slowly, but surely.

Eddie



0 comments

Loading...

Next up

Main Menu!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Just a Pico sprite

Showing off player 2 😎

What do you think?

My D&D art for my family so far (WIP if you couldn't tell)

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Path of Kami, running around the shrine area

I made a small jungle house.