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ULTIMATE MEME NIGHT IS DONE
Been testing, polishing and adding new things to the game like making the offices unlockable.
I also beat 70/5 mode while testing which was tough. 70/20 miiiight be possible as I have made tons of balances changes aswell.
Release will be on the 22nd.
These are the new characters coming to the game. I have ideas for mechanics for some of them, but other ideas would be great too!
Here's a better look at the new menu with the newly added characters.
Small preview for Section 2. Hoping to have it out next month, but could be pushed to August. This games updates have been so slow so I'm hoping to change that for these up coming sections.
Progress Update!
About halfway through the new character mechanics. Characters shown here are the ones I have yet to program (Also Monika's here now)
I'll post the new character mechanics in the comments.
Patch notes for Ultimate Meme Night 1.2.0
Section one of TNAM World is OUT! Let me know what you think. When section2 comes out, it will be combined into section 1 as one separate project. There will be 8 sections total, 2 sections for each release in the future.
New Progress Update!
I have now finished all the new characters while making more tweaks. Here's what the roster now looks like as well as some screenshots of the new characters.
The new character mechanics are in the comments.
NEW UPDATE!
Yet another surprise update! Made a ton of balance changes, added Power Ups, added viewable stats, and made the game run in 60FPS!
Also I really wanna know if 60/20 is possible. My record is 1:31:0. Good luck to any who try.











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