Game
Blade: The Ballad of the Odyssey
8 years ago

Updated Thumbnail + Gameplay Teaser by Q2 2018, and more!


Hello to those spending their time reading this!
I have decided to update the thumbnail as the old one looked kinda… well, bad and had ZERO relevance to the game, except for MAYBE the cartoonish look for all I know. Also there shall be a teaser released sometime between November 2017 and Q2 2018. I have no idea when this teaser will be ready for release exactly, but the teaser will definitely be released between the two set times.

Also, about the game content wise, don’t expect anything like Zelda where its 900 puzzles hidden around the world. Yes, this game will be built around exploration, yes, it will have A LOT of dungeons and bosses, yes, it will have a lot of puzzles, but NO, it will not have a bunch of worthless objects placed all over the place. (Keep in mind, I have no intentions of attacking Zelda or even Nintendo at all, I enjoyed the new game, heck Breath of the Wild inspired me to make this game.)

One more thing to note is that within major updates, not this one as I’ve already typed my life out of this one, there will be mini-teasers revealing stuff about the game or some special things.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Terraria

Levels' maps.

Made my first ever animation.

2d lighting experiment

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100