Recompiled this because various improvements have been made to the engine such as some performance enhancements. Visually you probably won’t notice any differences other than a reworked options menu keybindings list, but the game should be a bit more stable (a bug-fix here and there) and perhaps perform slightly better (improved management of various lists), and any occasional stuttering should be far less noticeable (more efficient multi-threaded bulk worker, used garbage collection - interval is still 20 seconds). Enjoy!
Next up
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Levels' maps.
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
it happens
Only true badasses may pass! #conceptart #art #gamedesign
Path of Kami, running around the shrine area
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!










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