Game
Space Bear Panic
9 years ago

Updated to Version 1.2.9


I found a bug I thought I had eliminated a while back. Turned out I had reintroduced it after tweaking the item spawning code. If items ran out of potential places to spawn, the game would freeze. I believe that issue is finally fixed, though I realize I’ll have to keep an eye on it if I tweak the spawning code again.

In addition, “Impossible” difficulty was renamed to “Panic”. The difficulty was tweaked. It’s entirely unfair, very difficult and luck-based, but it is possible to win that mode.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Demonstration of the spells and their effects :)!

Some Shadow boss fight gameplay 👾

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!