Game
Twin Bullets
12 years ago

Updated version 2


This game is a game from a Ludum Dare Jam, and as a jam game it can be polished a lot. I don´t want modify the game, it is as is, but there are 2 little modifications to solve a pair of bugs.

  • I’ve modified the backgrounds to fit them with the wall colisions. The player area was greater than it seemed to be (or as it was drawn on the background).

  • The player’s movements are best bounded to the play area.

So this is the latest update of the game, and it’s a testament to what was my involvement in the Ludum Dare 30.

See you.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Successful landing

#screenshotsaturday

Have a good Boi

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I-Buki

Mio-Da!

Ibuki Mioda!

Finished work on the emotions of a new character for the tank universe

Update 2.627

New challenges & new effects!

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist