Game
Twin Bullets
11 years ago

Updated version 2


This game is a game from a Ludum Dare Jam, and as a jam game it can be polished a lot. I don´t want modify the game, it is as is, but there are 2 little modifications to solve a pair of bugs.

  • I’ve modified the backgrounds to fit them with the wall colisions. The player area was greater than it seemed to be (or as it was drawn on the background).

  • The player’s movements are best bounded to the play area.

So this is the latest update of the game, and it’s a testament to what was my involvement in the Ludum Dare 30.

See you.



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

art comission.

Successful landing

#screenshotsaturday

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Strange Umbrella

Alone Together....

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.