Added an effect to tell the player where and when an enemy will spawn
Added a pause screen when you press spacebar
Made the blinking for when the shield runs out more noticable
Some other minor stuff that I probably forgot.
Next up
Nojong, an arcade mashup of Tetris and Mahjong is out now!
I'm developing a new commercial game with a small team! A demo will be coming to steam soon, but you can wishlist it in the meantime if you're into deckbuilding / autobattlers / roguelikes!
For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.
Wonder if anyone can guess what kinda game I'm working on right now with this GameJolt session data as the only clue. I bet someone can sleuth it out!
Sleepy
Some awesome fanart from Zyalin! https://twitter.com/Zyalin_Art
^^^_>>
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