We’re already working in an updated version of this game for releasing after the jam. Here is a list of what is coming:
There will be a small scaling of the objects in the side view, for a better visual feedback of depth (the farther the smaller);
Better management of graphics in the side screen. There are some cases that the sprites switches layers due to the bird movement. That won’t happen anymore;
Improved particles when the bird is hit;
A side view house at the ending of the last stage;
The first stage will be improved to force the player navigate in all directions, to get used with the controls;
The children will follow the horizontal position of the bird, and rotate to him;
The shooting interval of the children is improved;
The flying fish will follow the bird in horizontal and vertical positions (currently is randomly positioned in vertical);
The yellow flying elephant will follow the bird while shooting, and it’s exit will be faster (currently is randomly positioned in vertical);
Smoother animation for the bird and the flying enemies;
There will be clouds in every stage, in top and side view.
So, the game will become harder and more challenging.
We’re appreciating all the feedback we’re getting. If you have any suggestions please leave it at the comments so we can release it even better!
Thank you!
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