Overall I've been taking a pretty long break on the FMAA games. Schools been irritating me, and I've sorta been drained from working so often, BUT I am officially working again
Five Memes at Arcade 2
So, big news out of the way first, FMAA 2 will be split into two updates (mostly for my sanity)
It will launch with the main five nights and everything, you can view extras, etc
Post launch there will be unlockable Custom Night things, and Challenge Nights
Now you may be asking, What are Challenge Nights? Well I'm glad you asked!
Basically they are as the name suggests, new challenging nights. There will be 4 total, and each one has a different theme, goal, look, pretty much everything
Some of these also unlock Custom Night characters, hence why some of the Custom Night will be missing on launch, but don't worry you can still play it.
Unfortunately, I have no idea when you should expect FMAA 2 to launch. It's been a very very draining process (mostly my own fault), but in a perfect world it'll launch in the summer
The post launch update will probably release like next Christmas
I will say, a trailer could possibly happen soon, sorta depends, but it is in a state where that's possible!
Five Memes at Arcade: REBORN port
This ones on me guys, totally slipped my mind lol
Nothing else to report
New Stuff
I have been working on a smaller unique game on the side. I will not speak on it much, but it's my first non scratch coded game, and I'm pretty proud of how it feels right now
Ending Off
Idk I don't have much to say, if it's not obvious I'm a real solo dev, I don't have many people actively assisting, or even really commenting on any projects I do, so sometimes it's a little difficult. Again mostly my own fault, but I don't know what I would even do with a "team"
Some people see stuff, they think it's cool, that's all I really need.
Anyways have a good november, and also rest of the year










0 comments