Game
Super Mega Castle Quest
11 years ago

Updates and new mechanics


So, basically, the physics engine and character switcher is almost done. When it is, I’ll upload a pre-alpha version for you guys to try out and debug and stuff.

Also, a fellow dev and I brainstormed for literally one minute about what would happen if say “the currently controlled character falls in lava, or on spikes, or gets blown up, etc”. Well, I’ve decided that the ghost mechanic can work that way. For example, if a character dies, they lose their main abilities, but gain ghostly abilities that can be used instead— abilities such as: flying, possession, and going through walls. However, since a ghost is not coporeal, it can’t pick up things and return with them through a wall, for instance. but, it could be used as say: a light source by making it’s ghastly glow visible in an unlit lantern.

As for how to turn them back into their normal state, I haven’t really figured that out yet.

Just some ideas regarding player death for now.

Thanks for reading.

-Jeyson



3 comments

Loading...

Next up

Physics Engine! (GIF) You read right! I now have basic physics in the game! Enjoy! -Jeyson

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

We are under attack!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)