Game
Megaman Ancients
2 years ago

Updates from the last to now:

- Input handling

- UI

- More story/game beat blockouts

- Updates to code structure

- Trying to figure out how the hell to do the rest of this

https://youtu.be/VcFMlbddq0M


Megaman Ancients Checkpoint 01 05 23
Programming systems isn't sexy till you start seeing things work togetherUpdates:- UI system added- Story sytem added- Blocked out more story/game beats
https://www.youtube.com/watch?v=VcFMlbddq0M


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I've been workin hard on concept art for the environments. I also scrapped the Quarry and Mines areas, would've been cool but turned out to be too much work long-term :[

Now that combat's going in a fun direction, it's time to pick back up on the environments. This is my first time doing concept design so it might take a little while longer than I first thought. Maybe 2 months till all the environments + combat are done

I haven't fallen off of this project! Totally the opposite, I saw how little I really knew about making art so I've been learning to draw/paint. I've also been working on concept art for the game :D Here's some of the recent stuff I've done:

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Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

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New challenges & new effects!

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Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

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