1) New animation system;
2) Performance improvements in animations;
3) New coin design;
4) Effects of the collision of coins and enemies;
5) Create and upgrade enemies;
6) Time bar / Mana duration of the game.
7) Increase black borders.
8) Create end game screen.
9) Changes in the UI of the game, leave more intuitive for users and improve visual aspects.
10) Monsters Behavior: Lollipop T, Pudding Z and Bombom | at random.
11) Place ranking in the save.
12) Resete ranking and missions in the options.
13) Create system of missions / achievements.
14) Implement power up:
Every 10 points Overall speed + 0.2;
Every 20 points 1 hat (+5 mana).
Every 50 points 1 heart.
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Finished work on the emotions of a new character for the tank universe
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
2d lighting experiment
Explosive domino effect
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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