1) New animation system;
2) Performance improvements in animations;
3) New coin design;
4) Effects of the collision of coins and enemies;
5) Create and upgrade enemies;
6) Time bar / Mana duration of the game.
7) Increase black borders.
8) Create end game screen.
9) Changes in the UI of the game, leave more intuitive for users and improve visual aspects.
10) Monsters Behavior: Lollipop T, Pudding Z and Bombom | at random.
11) Place ranking in the save.
12) Resete ranking and missions in the options.
13) Create system of missions / achievements.
14) Implement power up:
Every 10 points Overall speed + 0.2;
Every 20 points 1 hat (+5 mana).
Every 50 points 1 heart.
Next up
art comission.
We are under attack!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Why walk when you can jump?
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Regional Bulbasaur. #Pokemon
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
Path of Kami, running around the shrine area
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
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