I changed the render engine used for the cameras to make rendering less load bearing and all I need to do now is set up render layers, and the animatronics in them and then we're all set for other things. I am unsure of the progress on the coding side of things, but I'm pretty sure its at a stand still because of personal matters.
Next up
Devlog's gonna be late...
Jumpscare preview
Hello, just a little update here. I made this little concept jumpscare animation just to get the idea of it across and I thought that you all would like to see it (since I said I'd post it about twice now). Expect some new renders too.
Late yet again
Devlog 7
Helpy!! (49/365)
(EPILEPSY WARNING FOR END)
Character Report & Update: The Salvage and Map Redesign
FleshBound | Cinematic trailer
Devlog 2
Map Update & Sunken Showcase
A little late, but I'm back.
Devlog 6
Bonnie at it again killing for Valentine’s DayđŸ¥€
Vro does not like couples #fnaf #fnaffanart #fivenightsatfreddys #ValentinesDay
DEVLOG TIME!
Devlog 5 (I think)










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