Game
Bunny and Kitsune Daydream Adventure
8 years ago

Updates!


The name of the game has been changed and the header and thumbnail has been updated, The URL to the game is the same, I added a few more videos.

A new V2 Demo build is coming after stages 5-1 though 5-4 are done…I could have made the demo after 4-4 since the game is set to have 8 worlds with 4 levels in them and having the demo at level 4 would even it out but nah…I’ll give you all an extra set of levels to hold you off until the game is fully done.



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wooow....I REALLY gotta get back to game making.

I even gotta get to making some RPGmaker games again.

Update on my shump data.

I added another player to the data.

This is Inver the Inverted spirit and her gameplay is pretty much a turrent style where when you attack the orb will start to shoot and you can still move Inver and the orb moves to her.

Stage 3-2 being worked on

I made more sprites mostly for vertical moving enemies some that take a few hits to drop and some that are just single hit.

I used PixelStudio on my android tablet. I'm also using Krita for other pixel art since I mostly use flash for my games and etc.

If this looks weird and confusing...I tried to make a dark path if you activate a boss battle and win and...It failed...I ran test and it failed....

So here's the content I made so many can see and not be deemed trash and thrown away

This is random but I went back and updated the engine used to make a few of my games like the last game "Tempo Temple Chaos"

I made it so the other playable character now has a co-op player and also made a version to have Dolly and Val now team up.

Currently working on the 4th level and boss, I am fully back on the project. I did a LOT of adjustments since the demo such as making boss 1 less of a push over and some spammy early levels are fixed and bosses stand on top of the projectiles.

New sidescroller is ready for pc download and HTML5 web version to play

https://youtu.be/2Ro26KRF9E0

I updated this engine to allow PrincessLuna to be the main character and now everything is setup to make some PrincessLuna platform games again, I already did a shump version with a left and right shot system inspired by DeathSmiles

New boss data as a sprite sheet, I am uploading the game play.

Unlike Pixel studio and Krita, I made this in Iblis Paint X and had to do some scaling.