Here is the list of the updates I made to my game :
Update 1 :
Lowered music’s volume.
Boxes were starting too far away.
Update 2 :
Fixed a bug making some pieces of cake fall before they were eaten by the player.
Boxes were starting too close.
Space bar is the only button you need to press.
Tried to balance gravity, vertical velocity and initial scrolling velocity.
Update 3 :
Added a highscore system.
Fixed maximum framerate at 60 FPS (should reduce difficulty on fast computers).
Balanced again gravity and vertical velocity. Now velocity is defined as : -(2 * gravity).
A level update is coming !
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