Loading...
159
1 year ago

Updates to Project Imprint (Read article for more info)


I recently added an Autoload to the start of the game. It helps significantly and, from looking at Task Manager, is super optimized. I'm trying to finish any scenes I need so that the gameplay loop is there.

The demo will have 3 Saves you can choose from (mainly because the save files can be huge). I will add an "End Of Night" screen, similar to Pizza Simulator; I am unsure if I should add lawsuits or make it a reputation meter.

I still need to create more assets, such as stages, animatronics, attractions, etc., for the tycoon, and I'm looking for someone to help with music soon. But the progress I made for this is insane; I started this four months ago, and I've been happy with the results.

1


5 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Successful landing

#screenshotsaturday

Another house i made long time ago.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria