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159
2 years ago

Updates to Project Imprint (Read article for more info)


I recently added an Autoload to the start of the game. It helps significantly and, from looking at Task Manager, is super optimized. I'm trying to finish any scenes I need so that the gameplay loop is there.

The demo will have 3 Saves you can choose from (mainly because the save files can be huge). I will add an "End Of Night" screen, similar to Pizza Simulator; I am unsure if I should add lawsuits or make it a reputation meter.

I still need to create more assets, such as stages, animatronics, attractions, etc., for the tycoon, and I'm looking for someone to help with music soon. But the progress I made for this is insane; I started this four months ago, and I've been happy with the results.

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So

i may or may not make an full art of some person or i may just leave this like that-

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

What you all think