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2 years ago

Updates to Project Imprint (Read article for more info)


I recently added an Autoload to the start of the game. It helps significantly and, from looking at Task Manager, is super optimized. I'm trying to finish any scenes I need so that the gameplay loop is there.

The demo will have 3 Saves you can choose from (mainly because the save files can be huge). I will add an "End Of Night" screen, similar to Pizza Simulator; I am unsure if I should add lawsuits or make it a reputation meter.

I still need to create more assets, such as stages, animatronics, attractions, etc., for the tycoon, and I'm looking for someone to help with music soon. But the progress I made for this is insane; I started this four months ago, and I've been happy with the results.

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Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Bandana Dee the Dream Friend

We are under attack!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Successful landing

#screenshotsaturday

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)