Game
Undertale LOST

1 year ago

Updating the spritesheet again for the millionth time, delayed post since i went to watch a movie

no devlog this month but we have a new composer! Give a big welcome to @.KSMOfficial!


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Forwarding this form for everyone, hoping everyone votes on it fairly

https://docs.google.com/forms/d/e/1FAIpQLSchneknMRvpNG_2x5OwEc6q…

When your freak is running low so you genuinely just swap characters

Separated the projects to a different page, there were too many to keep on the homepage. Each project will have it's own little theme when you click on it eventually, but for now only UT Lost and AA:TLF have anything

https://anonymousanarchy.neocities.org/Additional

Finally made the company logo look good It's still not perfect by any means, but it's a definite step up from the original

"And to think you'll only ever see the first one."

"You better not mess with my gang" ahh team

Anyways these three will be the most prominent in UT Lost and I wanted to draw them while I was away

It is overwhelmingly hard to perform what should be the most basic tasks with an fnf mod

The modding documentation isn't even complete so idk what imports I can use

Yeah I know I haven't talked much about Undertale: Lost in a while

Why?

Because I'm completely remaking both the cutscene system and the map layout. It just wasn't optimal, plus the town section felt sloppy

Hi! I gotta show you all this really quick since I forgot to yesterday, sorry!

v

https://anonymousanarchy.neocities.org/Lost

This is meant for the #GJRW25 video later on before the year ends, I'm posting mine a little early due to concerns regarding the amount of participants. Either way, be on the lookout for that to come out

Anyways, Merry Christmas