Game
Salvage
12 years ago

Upgrades to Salvage


Hey,

I’m currently working on a couple of things for Salvage:

1) Radar: Currently it’s hard to determine how far hazards really are from your ship. My solution to this problem is introducing a rudimentary radar system so you can see a view of incoming objects from above.

2) Trophies: As you can see, there is one trophy available. It will take a little bit of time (~3 days) but trophies will soon be available in Salvage! Let me know if you have any ideas for what sorts of trophies you’d like to see.



0 comments

Loading...

Next up

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Path of Kami: The Evolution of the Lore

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

What you all think

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

Showing off player 2 😎

What do you think?

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!