Game
BroomBite
2 years ago

Uploaded a fix to a bug where the game would remain in slow mode after restart




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Here's my submission for the 2025 #BadArtChallenge. Cobalt Moon never looked better

Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat

Very proud of how this tail whip animation turned out

The culmination of all that sprite work I've been doing, all for a six second clip

Al is another mini boss for Mission 2, and the drummer for Instinct

Another "mini boss" for Mission 2. Johnny is the keyboardist for Instinct, and an insufferable vlogger

I've got the Al battle finalized. The one thing I didn't get footage of is his one-two combo

Don't worry, I'm still hard at work on this game. I know it's been a while since I posted. I am focusing on putting more frequent dev logs on my Patreon, but I should definitely start posting more on here as well. I'll try to do that from now on

Big update this time. Added level end screens depending on how well the delivery went. Also, the wind spell should actually be useful now

Got the Tanager battle set up just in time for #ScreenshotSaturday

Man, this looks like a crazy tough battle! How is anyone supposed to beat him?