Next up
Im making this post to help anyone whos having the same issue I did. Over the past 2 years, Ive been struggling to find ways to make a game transfer save data from one version to the updated version. If you're struggling like me, package in shipping mode.
So I started to remake this project less than a week ago, & lets just say, I've been cooking with this, don't wanna spoil much for now so just have this small teaser image I made for the game. Vintage animatronic models by @Battington
& @TheMediocreMakers ![]()
What do you think this is? A meme, that's what it is.
Well this is looking pretty good, hope you all enjoy this little image.
Vintage Bonnie by @Battington
& @TheMediocreMakers ![]()
The table and chair models are by @dot-e26
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This is a small look at the new remastered version of Flee The Facility, I wasn't lying when I said it would have improved visuals, also the levels will be way less harder on your CPU than it was before, read the article if you wanna know something scary.
A small look at the next level. Hope you like how this looks.
Here is a small teaser trailer for the outside of Fazbear's Pizza, this was originally created to show of the sign model I made, this will be part of the gameplay, but its still a WIP, hope y'all enjoy! Vintage Freddy by @Battington
& @TheMediocreMakers ![]()
So i was thinking, about the issues i've had when rebuilding lighting with swarm agent i talked about a while ago, should i try removing UE & manually deleting Swarm Agent, then reinstall Unreal Engine? Would that be a viable option to fix it?
It's Coming Soon
Not Complete but this is a early build, I plan on adding a few more props to finish it up, let me know what you think so far.










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