Here's what's new:
Added the Fullscreen/Windowed and VSync options.
Removed the noticeable green screen in Mangle and Springtrap's jumpscares.
Changed the 6 AM screen due to technical difficulties.
Here's what's new:
Added the Fullscreen/Windowed and VSync options.
Removed the noticeable green screen in Mangle and Springtrap's jumpscares.
Changed the 6 AM screen due to technical difficulties.
Oh hey, there's a FNaF community page on Game Jolt now. That's cool. Here's this thing that I'm very proud of. :)
I made this short game that I think you'll like, enjoy!
FNaF Ride: The Puppet
Here's this artwork I made on December 30th, 2019. It's kinda old, but I'm still very proud of it.
So
i may or may not make an full art of some person or i may just leave this like that-
Runestones: from concept to in-game model🗿
Shadow The Hedgehog X pixel art
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
2d lighting experiment
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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