Game
Flag Quest
11 years ago

V.1.8.0


Last month went well and all of the items I had intended to add have been successfully implemented.

Though Containers do not actually contain anything at the moment.

This month I will be adding

  • Doors which will break when attacked.

  • Making the AI not walk through doors.

  • Making Containers generate Items when they are broken.

And last but not least I will be changing the art size.

I will be moving from a 32 x 32 size tile to a 16 X 16 size tile.

My rational is that it is too easy to make 32 x 32 size tiles look like the thing i want it to.

but I am not good enough to make it look good, so I am hoping that moving to a smaller tile size will force me to improve my pixel art skills.

So see you next month and I hope you enjoy the latest version of Flag Quest.



0 comments

Loading...

Next up

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Runestones: from concept to in-game modelπŸ—Ώ

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

An infected room from the second part of Cybel ! Are you up for some cleansing?

Szayel Aporro Granz - Bleach

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay πŸ‘Ύ