Last month went well and all of the items I had intended to add have been successfully implemented.
Though Containers do not actually contain anything at the moment.
This month I will be adding
Doors which will break when attacked.
Making the AI not walk through doors.
Making Containers generate Items when they are broken.
And last but not least I will be changing the art size.
I will be moving from a 32 x 32 size tile to a 16 X 16 size tile.
My rational is that it is too easy to make 32 x 32 size tiles look like the thing i want it to.
but I am not good enough to make it look good, so I am hoping that moving to a smaller tile size will force me to improve my pixel art skills.
So see you next month and I hope you enjoy the latest version of Flag Quest.
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