Game
Flag Quest
11 years ago

V.1.8.0


Last month went well and all of the items I had intended to add have been successfully implemented.

Though Containers do not actually contain anything at the moment.

This month I will be adding

  • Doors which will break when attacked.

  • Making the AI not walk through doors.

  • Making Containers generate Items when they are broken.

And last but not least I will be changing the art size.

I will be moving from a 32 x 32 size tile to a 16 X 16 size tile.

My rational is that it is too easy to make 32 x 32 size tiles look like the thing i want it to.

but I am not good enough to make it look good, so I am hoping that moving to a smaller tile size will force me to improve my pixel art skills.

So see you next month and I hope you enjoy the latest version of Flag Quest.



0 comments

Loading...

Next up

Have a good Boi

I was bored, so... ManutKat.

I-Buki

Mio-Da!

Ibuki Mioda!

Why walk when you can jump?

Showing off player 2 😎

What do you think?

Shuiro Haname. #Commission

Commission for @ShuHaname

An infected room from the second part of Cybel ! Are you up for some cleansing?

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Super Sonic Pixel art.