Basically the same as v0.0.2 except this time I think I've ACTUALLY fixed the slowdown thing, finally ran into it myself and found out that the font is created in a separate place it shouldn't be that can repeat itself. Fingers crossed I got it this time.
Also fixed being able to infinitely combo the dummy in phase 2 due to the crit launch not turning on invincibility like its phase 1 counterpart, thus allowing for the ability to continuously reactivate the startup and preventing it from attacking at all.










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