Game
Alea
8 months ago

v0.0.347 patch notes


✅ Update

Our biggest update in a while just rolled out. Here’s what’s new.

— 📦 INVENTORIES —

Our biggest new feature is player inventories. On our backend, players now store items in their inventories and can access them in-game in the HUB level by pressing Tab.

— 👋 EMOTES —

Eventually, there will be several types of inventory items and equipment. For now, we’re starting with Emotes.

Press Tab in the lobby, and you will see your inventory’s Emote tab. By default, characters come with 1 Emote (Wave), and it is unequipped. Hover it to preview it, click to equip. This will bring up the Emote wheel; select a slot and that’s it. To unequip, select the same slot again.

— 🤖 DISCORD BOT —

You’ve probably seen our new bot, Rupert. His status shows the servers’ online status, and how many people are in queue. He also posts match results in the ⁠⚔️matches channel.

— 🛡 PALADIN —

Yes, the Paladin is back. Since he was last worked on, many generalized character systems have changed, so I’m getting him back to baseline. Notes:

All of his Weapons now work with our new system

Refactored some weapon code to work with “dual wielding” (like his shields)

Refactored some VFX weapon code to work with “dual wielding”

Added the new weapon trail system to all of his weapons

Added his default Wave emote

Updated some of his SFX

— 🎮 GAME STUFF —

Matchmaking server timeout check is now 5mins, instead of 30s

Sprint-Jumping now costs the same amount of Stamina as regular jumping

New sound for failed to activate ability (cooldown, etc)

New sound of “out of Stamina”

New sound for “gained Stamina” (from an effect)

New sound for when you are “Immune” to an effect

New sound when swapping a hero in Hero Select

— 🐞 BUGS —

Fixed an error where logging in could timeout but not actually produce an error

Fixed a bug where Meteor’s damage could sometimes not apply

Fixed a bug where certain pickups were resetting incorrectly

Fixed a bug where Volley was not damaging players under certain line of sight conditions

Fixed a bug where client sessions were not ending upon Logout

Fixed a bug where the Hero menu and Options Menu could collide

Addressed a bug where players could fail to start a match due to not sending their MM ticket. Still looking into this

Rewrote the inventory caching entirely. It should be more stable now

— 🔧 MISC —

Abstracted a “Tabs” UI component for re-use & replaced everywhere

Abstracted a “Scrollbox” UI component for re-use & replaced everywhere

Added an outro animation to the Hero menu

New scoreboard icons were added for all statistical categories



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