Game
20 Sides of Random
5 years ago

v0.0.7 - Bug fixes

I have a plan for where to go with this...but I just can't make myself work on it...sorry to anyone that's waiting on more.

Been sitting on these bugs for too long, so here's the fixes.


Bugs:

-@hazen476 reported "Heal Familiar" (Necromancer) was not working correctly (actually, IT was...but the Familiars' element absorb wasn't).

--Having noted that it doesn't work AT ALL outside of battle, it will now be greyed out outside of battle.

--Familiars will now start battles with a barrier of (max HP - current HP)/3...that's 1/3 of any HP they've lost (very helpful when starting battles with low HP, such as having needed revived between battles).

-@JakhariPorter reported "Instant" abilities could be used infinitely instead of only once per turn (as I THOUGHT I read in the plugin documentation).

--"Shriken" (Ninja) is no longer instant, deals normal damage, and returns normal TP (Why keep it? Constant element and AGI based...so it is different than a normal attack).

--"Pommel Strike" (Samurai) is no longer instant, deals normal damage, and returns normal TP (retained for blunt damage source).

--"Close Quarters" and "Point Blank" (Gunner) now each remove the other's effect (so that they cannot be stacked).

--T1 Bard songs now carry a new state that blocks further use of T1 songs on that turn.

--Dancer's steps now inflict an 80% resistance to the other 2 step types sticking (can still spam out as many as you have TP for, but the 2nd type only has a 20% chance of sticking...and if you do manage that, the 3rd will only have a 4% chance of sticking).

--All other "Instant" skills already applied a recast to themselves (though I'd still rather you couldn't stack some of them).

-Yin's "Mesmer-Eyes" special lacked a description.

--Blind effects now reduce the chances of it sticking.

--"Dead" character motion effects (Suppressing Fire, Spirit Orgy, etc) provide immunity to Mesmer-Eyes.

--Sapphire's "Beast Mode" provides 75% resistance (won't come up in current game, but you never know where I'll go in the future).

--Azure's "Tail Brain" provides immunity (technically it doesn't...it's just that the brain sent on the trip isn't in control at the time).

Changes:

-Summoned Familiars/Cats will no longer receive +50% EXP (now +20%).



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