This is the SAGE 2023 demo of Possess Quest, which includes many improvements and additions!
Want to give a huge shoutout and thank you to a user who goes by TheFinchBird for giving in-depth and constructive feedback, which inspired many of these new changes. I'm confident in saying the game feels MUCH better to play now compared to before, and it's thanks in part to his suggestions.
Hope you all enjoy this new demo, and don't be afraid to give your thoughts in the comments or wherever else I may see it!
Patch Notes:
-Made the following gameplay tweaks:
-Added coyote time
-Added jump buffering
-Tapping a direction while on the ground will now move you a shorter distance than before
-The hover enemy will now move to the top of a platform or wall, if floating into it from its side near the top
-The hover enemy's physics while floating have been tweaked, now when you let go of a direction it comes to a stop
-The drill enemy can now bounce higher on springs, by stomping on them multiple times in a row
-You can now use enemy-specific abilities after dropping from a platform
-The drill enemy's stomp can now be cancelled in-air by pressing the key or button again
-The hover enemy can now float faster, with new animations and after-images when it nears top speed. You keep this increased speed for a short time after landing
-Enemy specific abilities can now be used by pressing either the X Key (B/Circle button) or C key (X/Square button), in addition to the Z key (A/Cross button)
-Spikes can no longer kill you when touching the sides of them
-New decorations have been added, and other sprites have been changed for better consistency
-Tweaks to the level design have been made to better compliment the new gameplay
-Added level captions to the HUD
-Updated the credits
-Several bug fixes
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