Fixed wall being able to out speed the player
Improved collision with obstacles
Got rid of spacing between tiles
Eliminated a lot of the jittery movement (thereโs still some, but itโs not nearly as bad as before)
Players can now toggle fullscreen mode
Next up
Did you know that today is #InternationalJazzDay? ๐ท๐
No? ๐ฏ Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? ๐ท
Let us know what you think about it and have a great weekend!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
๐Did you like the game? A demo is available for free on Steam.
โ๏ธ Thanks for playing IndieGameiacs!
โ๏ธ Free Demo: http://bit.ly/UniDuni
๐บ Full Video: https://youtu.be/5qEbVXg7GaQ
I-Buki
Mio-Da!
Ibuki Mioda!
Showing off player 2 ๐
What do you think?
I worked so hard to get all four of them to the end safely, but then...
Levels' maps.
A sneak peek at the new OST, can you guess what this song will be used for? ๐ค
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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