Fixed wall being able to out speed the player
Improved collision with obstacles
Got rid of spacing between tiles
Eliminated a lot of the jittery movement (there’s still some, but it’s not nearly as bad as before)
Players can now toggle fullscreen mode
Next up
So
i may or may not make an full art of some person or i may just leave this like that-
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
:] me sigue sin gustar
:] I still don't like it
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
NEW AWP DESIGN !
Sometimes Aeron needs a friend to help him out in tight situations.
(sound ON 🔊) We changed the tree harvesting selection sounds. Again.
Should we stop already? Let us know!
Find out more about the game on Steam:
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