Fixed wall being able to out speed the player
Improved collision with obstacles
Got rid of spacing between tiles
Eliminated a lot of the jittery movement (there’s still some, but it’s not nearly as bad as before)
Players can now toggle fullscreen mode
Next up
art comission.
Path of Kami: The Evolution of the Lore
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
So here's the first of the zodiac signs i will make for the next weeks.
Finished work on the emotions of a new character for the tank universe
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Got some fun collectibles in our game, Path of Kami!
Art made for my friend @ungerbibs
. Much love for this <3










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