So, after the terror that was v0.1, I decided to work a lot more before uploading an update. I added more enemies, a boss like thing (a door that takes 10 shots), a title screen, sounds/music, and an upcoming cave area! (with no colision yet). The next version might not be out for a couple days, cause homework and the such, but i hope to at least add a couple more things by the end of the weekend.
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Just a Pico sprite
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Werehog transformation process. #sonicunleashed
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
a drawing I did because I was bored😪. But I love how it turned out.😊
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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