Game
Five Whole Nights at Mia's
4 months ago

V0.2.2 Patch Notes:

- Fixed a bug with the main menu star...causing weird things to happen

- Removed a bunch of audio cues to make the game harder.

- Tweaked everyone's movement timers, and Rob's mechanic, slightly.




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Our current composer isn't really in the mood to work on the game anymore, so I need another to fill in. Apply now with the form below! (Bonus points if you do ambience and neat jingles, also you don't have to use the form)

https://docs.google.com/forms/d/e/1FAIpQLSe49gfc8ZZBU9SVTE16kd5c…

what's up with him

Popping in to show off a quick sneak peek of the third task ;)

Anyway good night

Devlog #1

Hey, everyone! I'm Loonarin-San, and today I'm gonna fulfill a promise I made earlier this month: a true and proper devlog for Five Whole Nights at Mia's! What? You didn't think I'd forget, did you?

hehe thumbnail update

I just realized I haven't posted these guys here yet

Le starters for a personal Pokemon project I'm working on alongside the others, choose wisely

EEK

SHADING

betcha weren't expecting a two-day streak (that I don't yet plan on maintaining)

anyway have Emily trying to intimidate David or smth

Gave CAM 3 a little makeover!

(Left is new, right is old)

IMPORTANT ANNOUNCEMENT + (PARTIAL) DEVLOG

Read below for more.