developer note now shows if DEBUG mode is activated
fixed a visual bug related to time and place indicator in menu
fixed bug when the game has a “fade out” transition in the main menu when doing the following:
held [Z] or [ENTER] when the intro sequence is transitioning to the title screen
pressed [Z] or [ENTER] in an exactly timed moment right after the intro sequence is no longer visible
removed the “HARD MODE” text since the game doesn’t actually recognize HARD MODE, as implied in Glitchtale
made the Void much more expansive
added an option out of the Void (requires a LOT of patience)
Next up
So
i may or may not make an full art of some person or i may just leave this like that-
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Family band complete!
So here's the first of the zodiac signs i will make for the next weeks.
I-Buki
Mio-Da!
Ibuki Mioda!
Strange Umbrella
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Showing off player 2 😎
What do you think?
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
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