Game
Hypersphere
9 years ago

v0.3.0 and HTML5 version! - Devlog #8


Hi everyone!

Uploaded the HTML5 version of Hypersphere so there won’t be more boring executable version.

Also, v0.3.0 is here and it contains lots of bugfixes!


Changelog:

  • Bugfixes

  • Tweaks

  • Changed lots of designes

  • Added effects

  • Improved performance for the HTML5 version

  • Fixed a big bug that wouldn’t make the player win on VRAM Inc.v1.0.0 is coming featuring a new level but it could take a few days or weeks and it will take the game in Beta stage!

About Paradox Hall I just would like to remember it’s just an idea so it’ll take months to reach even Alpha stage.


Also, Executable versions and the Readme File are no longer available.

AlbymaioDev



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!