- increased enemy's rotation speed during combat
- fixed item interaction bug
- game saving & loading function fixed
- new objective complete triggers
- keycard door animation fixed
- hud layout changed
- pet added
- increased enemy's rotation speed during combat
- fixed item interaction bug
- game saving & loading function fixed
- new objective complete triggers
- keycard door animation fixed
- hud layout changed
- pet added
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Runestones: from concept to in-game model🗿
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Szayel Aporro Granz - Bleach
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
ooh yes..
Mephisto Pheles - Blue Exorcist
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