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That Night at F***bear's: Revisited
3 years ago

v0.3.1 is out ;p




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Howdy! It's been a bit. I wanted to update y'all on the status of the game. Due to quite a few things, I'll be moving this project from RPGM 2003 to RPGM MZ. Nothing really changes other than what I can put in. Also have a little look at the intro.

Forever ago I made some custom Deltarune enemies and I've touched them up a but. Would be cool to make my own Hard Mode mod with them one day. Here's Rudinn Rogue and Hocus Hathy's Spare animations.

Here's a look at the new "Freddy F***bear". No longer called Fred.

Hey gamers, sorry for not updating y'all in forever. Haven't been getting much down but I am getting back into it now. Here's just a bunch of the sprites I've shown and a few new ones to y'all. Not all will be in the game, keep in mind.

So I might be cooking something up for y'all in 2003. Check back later.

I finally finished good old Foxy the Pirate Fox. He looks pretty good and I'm happy I got him done. All that is left is Roxanne and Monty. And yes, in this timeline, Roxanne and Monty have Classic counterparts.

Hey y'all! Here's a peak at the new Battle Back for the Show Stage/Dinning Area. (Left is That Night at Fuckbear's, Right is the new one.) It's wild how much of a glow of this is.

Finally getting around and messing with the assets in RPG Maker MZ. Everything looks good and I have more room to add to the tilesets and have actual Skills!

I love these little sillies very much. They just a bunch of little guys. #MyFavoriteMon

Here's just some non important sprites I made. Frostbyte, Endo 01, and a Gold Endo 01 for the funni.