📝 Features:
✨ Added new animations to level 3, including hands of David holding, storing, or taking out the flashlight. Additionally, when you blind Chica, there will be an animation as if the flashlight is getting electrocuted.
🌟 Added new short-circuit particles when blinding Chica in level 3.
🎉 Added a notification panel when unlocking achievements during the game.
🏆 Introduced new achievements. Please note that these are not available on Google Play as they are temporary for the BETA and currently lack images. Therefore, a "?" will appear when you unlock them.
🐣 Included a small Easter Egg in level 1.
⚙️ Changes:
🔄 Improved animation for forcing the door in level 3.
🔄 Updated plugins.
🔄 Retrieved the paper from the cup in level 1.
🔄 Enhanced sound latency.
🔄 Slightly improved game lighting quality.
🔄 Enabled FXAA Anti-Aliasing for Android at "Medium" quality.
🔄 Technically changed the settings saving mode for better compatibility.
🔄 Reduced game size on Android.
🔄 Reduced game size on PC.
🔄 Compressed textures using an algorithm for better in-game performance.
🔄 Adjusted certain Unity settings to hopefully reduce the number of crashes on Android.
🔄 Re-exported some textures with better quality, including those in level 3.
🔄 Re-exported all cinematics with a new encoder, aiming to eliminate slowdowns. T_T
🔄 Implemented various code optimizations for improved performance.
🔄 Removed control volume on Android.
🛠️ Fixes:
⚠️ Fixed Chica's audio in level 3; it will now be properly synchronized with the animation.
⚠️ Rectified emissive issues on the robots, as they were incorrectly displayed through certain parts of the model.
⚠️ Fixed an error preventing the Sentry API from monitoring crashes and errors.
⚠️ Resolved an error causing a "NullException" when checking the game version without an internet connection.
⚠️ Fixed "popping" of certain textures.
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