Next up
V0.7.0
-Drift Mode (alpha)
-Route-Zero added as a drift track.
-1 new bodykit for the VIstina R4 | 2 new bodykits for the Eclipse T6
-All tracks have their own music theme.
-Few billboards added in District 94.
V0.2.0 is nearly done but not near enough.
V0.5.0
-Updated Mechanics
-Save/Load System (Beta)
-Aqua Highway is entirely remodeled
-Added shading to the maps
-New Car: Eclipse T6
-Updated A.I.
-Nitro pads are un-scrapped with a different role
V0.6.0
-New Location: Octane Peaks (Beta)
-1 New bodykit for the Eclipse T6
-Units and camera options
-Re-baked shaders on Aqua Highway
-Fixed reverse gear glitch
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
We are under attack!
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
I worked so hard to get all four of them to the end safely, but then...











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