Game
Nitrovista

6 years ago

V0.4.0

-New Handling

-Track Details

-Currency System

-New Car (Vistina R4)

-2 New Body Kits For The Synic EKI

-Changed A.I. Behavior (Experimental)

-New Car Shader

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V0.7.0

-Drift Mode (alpha)

-Route-Zero added as a drift track.

-1 new bodykit for the VIstina R4 | 2 new bodykits for the Eclipse T6

-All tracks have their own music theme.

-Few billboards added in District 94.

V0.2.0 is nearly done but not near enough.

V0.5.0

-Updated Mechanics

-Save/Load System (Beta)

-Aqua Highway is entirely remodeled

-Added shading to the maps

-New Car: Eclipse T6

-Updated A.I.

-Nitro pads are un-scrapped with a different role

V0.6.0

-New Location: Octane Peaks (Beta)

-1 New bodykit for the Eclipse T6

-Units and camera options

-Re-baked shaders on Aqua Highway

-Fixed reverse gear glitch

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

We are under attack!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I worked so hard to get all four of them to the end safely, but then...