I also included a Save File incase yours doesn't work for some reason, if it doesn't, please let me know so I can look into the issue
Next up
Finally back to working on SPECTER, Got over 80 Interactions added to the diner, expecting ~ 100 more. Also finished the General Design of the Diner, including the Bathrooms. Now onto the Kitchen, and storage room.
1/22/22 is when Aftermath started development over on Dreams, Feels like alot longer ago...
2/26/22 the Game would have it's first public release
The game would go to a V1.0 release later that year, and the PC Remake (AKA, Act 2) would start ~11/25/23
New update uploading. Made some Lighting, and Player Direction Improvements to the Forest Section, And some minor Performance improvements all around. (Sorry about Game jolts image compression lol) Uncompressed Shots: https://imgur.com/a/wDuTPOt
If you didn't know, the full release of Act 2 is out now. 4 - 6 Hours of gameplay Also, If you're new here, i'd wait for Act 1's remake (later this year) to check it out, New gameplay, Ending, and fully mocap animations. https://gamejolt.com/games/FNAFTERMATH2/935945
NIGHT 3 - 6 RELEASE!
New Animatronics & Locations
Runtime: 4h - 5H Total (not including All Endings/Routes)
(DLC coming in February) Yup, this was meant to be 3 + 4...Surprise! Changelog Below
Passed 100 Downloads.
Thank y'all for supporting it!
For Content Creators, or those who just want a better look, or screenshot: you can now play the jumpscare animation + go to a Specific point in the Animation for a Clear, High Quality look. This + Rotate Model should give some high quality shots!
Happy new year! 2024 Was a pretty great year, hopefully 2025 is as well! (Here's a Unused Teaser for Act 1, Made January 17th 2024)
Monday, 11AM CST!
W.I.P Yeah... been awhile since I posted about the upcoming update, Burnt myself out with aftermath (Because I put over 600H into Act 2the last 2/3 months of development, lol) so I've just been working on it every once in a while
0 comments