📝 Features:
✨ Added new level 3.
✨ Added Foxy Easter Egg in level 4.
✨ Added a small tutorial for using the crowbar in level 4.
✨ Added new hint in level 1 to know where Foxy is coming from.
✨ Added small secret in level 1.
✨ Added new achievements.
✨ Added new animation of Chica and Foxy in level 4.
✨ Added hints for the new Chica Easter Egg. (It is temporarily disabled, you can still unlock the secret cutscene without releasing Chica, but not the achievement)
⚙️ Changes:
🔄 Credits have been updated.
🔄 Improved cinematic "bitrate".
🔄 Adjusted the speed of the "Simon Says" puzzle in level 4.
🔄 Adjusted the battery puzzle in level 4 to prevent the appearance of negative numbers.
🔄 Now Phantom Mangle will also change texture when Mangle is released.
🔄 Now the fan sound will mute when you complete or die in level 1.
🔄 Now the Easter Egg achievements are obtained upon completing the level.
🔄 Now HDR Post-Processing will be enabled for "High" and "Ultra" quality, also for "Medium" but exclusive to the PC version. (A significant change in effects across all levels is expected in the next update)
🛠️ Fixes:
⚠️ Fixed an issue in level 4 with the "Simon Says" puzzle, where the last light would not turn on when the puzzle was completed.
⚠️ Fixed an issue in level 4 that allowed searching the boxes during the running animation.
⚠️ Fixed an issue in level 4 that could result in the appearance of the equation "0 = 0" in the battery puzzle.
⚠️ Fixed an issue in level 4 that caused the buttons in the final puzzle to remain lit when switching places.
⚠️ Fixed an issue in level 4 where the secret cutscene could not be unlocked.
⚠️ Fixed an issue in level 4 where the switches in the second-to-last minigame stayed on with the text in red.
⚠️ Fixed an issue in level 2 where Mangle's jump scare caused a glitch at the start of the animation.
⚠️ Fixed an issue in level 2 where Phantom Mangle would attack right after being scared away.
⚠️ Fixed an issue in level 1 where the fan would not stay in the state the player left it.
⚠️ Fixed an issue in level 1 where the door's health bar would not reset when Springtrap was deactivated.
⚠️ Fixed transparency and quality of some textures.
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