Re-did all the dialogues;
Added an setting option to disable Cursor Auto-follow. If your display is not 16:9 you should disable the option or play in windowed mode;
Added prompt message when trying to move with w/s key but the hero is not activated; (Thanks @RobJNova !)
Adjusted the algorithm for the rating: if you lose the heroes too early after each checkpoint, you are more likely to lose one star!
The wizard is now easier to level up;
New weapons are now available for purchase after finishing level 2-2, instead of level 2-3;
Fixed some text issues in upgrades and items; (Thanks @Koutetsusteel !)
Fixed the issue that some UI buttons are not clickable;
Fixed the issue that after mouse dragging the game time could sometimes stay slow. It still happens if you focus in/out the game when dragging, but clicking the mouse should get rid of it;
Fixed the issue when the hero could not move to a lane with w/s, the cursor would still move away;
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Chiaki Nanami!
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
"Our work is never over" they said.
Family band complete!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
An infected room from the second part of Cybel ! Are you up for some cleansing?
brung back my old oc plus a new one
...they don`t have names yet tho
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