Re-did all the dialogues;
Added an setting option to disable Cursor Auto-follow. If your display is not 16:9 you should disable the option or play in windowed mode;
Added prompt message when trying to move with w/s key but the hero is not activated; (Thanks @RobJNova
!)Adjusted the algorithm for the rating: if you lose the heroes too early after each checkpoint, you are more likely to lose one star!
The wizard is now easier to level up;
New weapons are now available for purchase after finishing level 2-2, instead of level 2-3;
Fixed some text issues in upgrades and items; (Thanks @Koutetsusteel
!)Fixed the issue that some UI buttons are not clickable;
Fixed the issue that after mouse dragging the game time could sometimes stay slow. It still happens if you focus in/out the game when dragging, but clicking the mouse should get rid of it;
Fixed the issue when the hero could not move to a lane with w/s, the cursor would still move away;
Next up
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
What you all think
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
An infected room from the second part of Cybel ! Are you up for some cleansing?
Cash Banooca
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Respect (Only TLOZ Players Will Understand)
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It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.










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