Make a good menu is not an easy task. I hope new distributions will be better to understand than first one (that was made in few minutes and the only purpose was to guide the player through the most important parts of game).
Online play has been a little improved, now the communication has been reduced a bit, althouth online game must be completely redesigned… that’s what happens when a noob programmer tries to do something for the first time :D
I hope the game will be fun enough for you!
Next up
There will be a new button in town... coming soon!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Another house i made long time ago.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
Alone Together....
Regional Bulbasaur. #Pokemon
2d lighting experiment
Some Shadow boss fight gameplay 👾










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