Collision bug which allowed player and coins to fall between columns of tiles is fixed.
Death by falling vegetables is removed by popular demand. You can still be squashed by a landing vegetable and killed by ghosts.
Initial complexity is lowered to 3 but is increasing when leveling up.
Maximum bonus multiplier is now 6x.
Chance to get coins is slightly decreased.
Next up
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Have a good Boi
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
An infected room from the second part of Cybel ! Are you up for some cleansing?
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Levels' maps.
Made my first ever animation.
it happens
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
I made a small jungle house.










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