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HAPPY HALLOWEEN! (and my Birthday too!)
Here I drew Glasuum stuck in a Pumpkin!
Grubby Glass Grubs wasn't originally intended to release so close to Halloween, but here we are!
Finally got around to doing the official art for the Discarb characters in my game Grubby Glass Grubs! (Also did a bonus amulet thingy too)
Here's one of the songs from the soundtrack I released last Wednesday for my game still in development, but close to completion!
Here's also the link to the rest of the OST if you want to check it out: https://youtube.com/playlist?list=PL7CEZRYRKzcG6c0U5lFno967QFJSU…
So I fully released my entry for the Opera GX game jam yesterday so please check it out! Sure, I still need to add some stuff to the game's gamejolt page but the playable game itself is complete! Feedback is greatly appreciated!
Here's a prototype for a game that I'm testing right now. I'm planning on having the player collect points and avoid obstacles with these controls (controls that were inspired a bit by Nitrome's Skywire).
Check out my newest game:
I made a new font for my game, pretty proud on how it turned out! The first image is a screenshot from the game of the font on the game over screen, while the second image is the "Glass Grub" font itself with the iconic pangram sentence example.
So I added text that shows you the amount of score you got from an action that gives you score
Recently made official art for the last Grubby Glass Grub character without one, the Bombshell! (Also included a screenshot this time)
ITS RELEASED!!! Check out my entry for the Opera GX Game Jam! I'm happy with it, though I'll be doing some small updates to it. Good luck to the other participants!
#gamejam #Opera #OperaGX #GameMakerStudio2 #UFO #GameMaker #OperaGXgamejam #retro #score
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