Game
FTD
4 years ago

V1.0.14 2 new levels made available, more optimization and sound generation improved. Bounds updated to reflect maps. Enjoy and let me know your thoughts.




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Coming next, display of damage to monsters will now show amount as a floating value above the monster. Updates to backend in Character sheet, also changes to UI for display of buffs/debuffs of weapons and armour.

v1.0.17 Skills now removed from early levels, early optimization implemented. Levels 4 and 5 included. Shielding monsters mechanic in game but not in early levels. Starting Gold now reflects economy in normal gameplay. Comment and Enjoy.

Have a good Boi

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We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

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(Btw, sorry for the double post! I'll try to post less)

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