A multiplier is now applied to Hand Unit's door power drain based off of the selected difficulty. Easy is 75%, Normal is 100%, Hard is 125%, and V.Hard is 150%.
Base door power drain has been nerfed by 25%.
Power drain for doors while another door is being charged has been nerfed by 25%.
This should (hopefully) make Hand Unit more feasible on higher difficulties, as well as make him fairer for the lower difficulties.
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