Game
FNATI, But Dumb!

3 years ago

v1.0.7 Release - Patch Notes


Gameplay changes:

  • Classic PNM Nerfed: Now it moves only 2 times (for aggressive) and its kill timer is 3 seconds slower.

  • Classic The Face Aggressive Nerfed: Instant kill tolerancy increased (if you accidentally turn off the light in front of him, if you are quick, you can turn it back on before he kills you).

  • Photo-Negative Mickey Nerfed: Its move timer is 1 second slower.


  • Mortimer Buffed: Its kill timer is 1 second faster and its spawn timer is 6 seconds faster (for normal).

  • Pete Buffed: Its spawn timer is 3 seconds faster.


These are the final gameplay changes for a while, I promise

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Hey GameJolters

Over the past few days and weeks, I've published two web projects for my learning purposes. You can find them on my GitHub profile!

https://github.com/zcesarrr

It's Joever

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This may be obvious, but if not, a good way to create AI for your FNaF-like characters is to create different behaviour scripts and combine them to make a complete, functional character. Think modular.

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His name is Tom

the forgotten one is coming tomorrow.